Acolyte
Ceresian clergy are not generally trained as fighters, but even so, they often choose to support the soldiery during wartime. They generally tend to the wounded on the battlefield, but also have some knowledge of magic.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of basic healing.
Information
Advances from: | |
Advances to: | Deacon Order Knight |
Cost: | 17 |
HP: | 28 |
Movement: | 5 |
XP: | 36 |
Level: | 1 |
Alignment: | lawful |
ID | Ceresian Acolyte |
Abilities: | heals +4 |
Attacks (damage - count)
staff melee | 5 - 2 impact | ||
lightbeam ranged | 6 - 3 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | - | 0% | |
Deep Water | 100 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | 100 | 20% | |
Village | 1 | 60% |